My friends and I recently came up with a new world in which to play. The characters Knights Natalis, who protect the North Pole and the world from primeval terrors. Ideas for characters and organizations danced in our heads like sugar plum fairies. As we came up with this polar world, I grew excited...
Unleashing the Power of Logic and Mathematics in RPGs: Enhancing Gameplay through Strategic Thinking
When Gandalf and the fellowship arrived at the entrance of the Mines of Moria, the Doors of Durin stopped their progress. Gandalf stepped forward and translated the Sindarin text: The Doors of Durin, Lord of Moria. Speak, friend, and enter. I, Narvi, made them. Celebrimbor of Hollin drew these signs. Gandalf initially misunderstood these...
Mastering Verbal-Linguistic Skills in RPGs: Unleashing the Power of Words
Words are the basis of Verbal-Linguistic Intelligence (VL). And words are the basis of every role-playing game. Players and game masters work together using words to create worlds and the characters that happened to those worlds. As this is the case I assume that nearly everyone at the table has at least some modicum...
Enhancing Tabletop RPG Engagement: Harnessing Multiple Intelligence Theory
When role-playing, you and your players can enter into a thousand different fantastical worlds and inhabit the lives of a million different people. This variety opens role-playing games to a diverse group of people. Yet, how do you address the different player types and play styles of such a motley group? As a game...
Tension in RPGs: Stretching a Rubber Band
As player characters wind their way through your imaginary world, you (the game master) seek to keep them on the edge of their seat. You want to introduce intense encounters and heart-pounding battles. But how do you create that tension in your game, and what does it have to do with a rubber band?...
How to Create Engaging Action-packed First Scenes for Your Roleplaying Sessions
Okay, so you have gathered your friends together to sit down and play an RPG, like Dungeons and Dragons or Call of Cthulhu. You have a comfortable space and everyone has their characters, dice, and snacks. The curtains of your imagination will soon open and the game will begin. But how do you start...
The Game Master’s Notebook: Three Ways to Capture and Access Ideas
What is a GM Notebook? It would be so much easier to Game Master if we could just keep everything in our heads. But the world of a GM is constantly moving and that makes it hard to always remember every little thing. We gamers are fond of butchering a statement made by Helmuth...
The Three Golden Skills of Convention Game Mastering: Part One
Part One What are three game-mastering skills I could work on to improve my next convention game? When I play at a convention, I try to learn from my game masters. Three critical skills that successful game masters have are social skills, organization skills, and presentation skills. Social skills make players comfortable and therefore...